Scenario:
Five furries are chosen at random by an unknown force. They don't why, how, or even that they are. They are not bound by blood or friendship. They don't know each other at all. However, they are all chosen for a common purpose.
To end the world as we know it.
Now, only one of them has the power to stop them. Who, no one knows. Why, unknown. Will they? Only time will tell.
Magic:
There are five elements. No more. Each element harbors one person only. They are as such;
Life: They would be able to draw, manipulate, and destroy life-within reason. They are limited to plant and small non-sentient life at the beginning of the roleplay.
Fire: Fire magic is the manipulation of heat. The character with this power can do such things as create flame and burn others, but also chill others by taking away heat. They are limited to manipulated patches of heat the size of a cat at the beginning of the roleplay.
Earth: Earth magic is the manipulation of earth/rocks. The character using this magic can create monuments, spikes, and other such earth based creations. At the beginning of the roleplay, they are limited to manipulation of small stones.
Water: Water magic is the manipulation of water based objects. The character can manipulate the shape and placement of water, but not the temperature. If something is ice, it can be moved but not melted. The same is true of water. At the beginning of the roleplay, they are limited to the amount of a tub of water.
Air: Air magic is the manipulation of gases. The character can manipulate wind and such, but not the temperature. At the beginning of the roleplay, they can only manipulate air into small gusts of wind.
Setting:
Mountains
Steampunk
Pre-apocalyptic
Rules:
1. No Power playing, Godmodding, Power killing, or otherwise controlling a character without the permission of the user. You get three warnings before you are booted.
2. Do not go on OOC tangents in the RP.
3. Have a backup Roleplayer. This means that if you’re gone for an extended amount of time, ask someone to roleplay your character for you till you get back.
4. Third person limited PROPER PARAGRAPHS. If you don’t use this, you will be booted. Use spell check as well.
5. Keep it consistant and realistic.
6. No perfect characters.
7. Only one character to a power. No two fire users or water users. The way they are used can be shared, such as runes.
8. Please use past tense and proper English to the best of your ability.
9. Posts should be at least two to three sentences long, if not more and with one sentence of dialog, but if you need help figuring out what to do, ASK. Aldrea will be happy to help in PM form.
NOTE: We reserve the right to say no to applications. If we ask you to change it, then so be it.
Characters:
(Note: You may have more than one character, but only one can be a magic user.)
1. Name
2. Age
3. Element
4. Species
5. Description
6. Personality
7. Skills
8. Non-Skills (Things you can't do)
9. Preferred weapons
10. Relationships
11. Other
My Characters:
1. Sheila
2. 30
3. Life
4. Lynx
5. Powerful. Long claws and fur. Spotted. Green eyes.
6. Mysterious and seductive, Sheila is a closed book to others. She knows her way around a person, and is careful to keep herself well protected. No one knows her intensions or thoughts.
7. Unknown for the most part (Past what is listed in life). Uses spells.
8. If she can’t write or say her spells, she can’t use magic, and while she’s decent at fighting, she can’t hunt.
9. Magic, claws, and smarts
10. Unknown
11. N/A
1. Rachel
2. 16
3. N/A
4. Tiger
5. Powerful but lithe, She has white and black fur. A half moon and line are on her forehead. She has violet eyes.
6. Rachel loves to explore and play, but has a serious side to her. When it comes to her friends and family, she will fight to the death for them. She’s also somewhat trusting.
7. Hunting, fighting, and gathering.
8. She’s a terrible judge of character, but does have a good grasp of tactics. She also can’t swim, despite trying to learn. With no patience for fishing, she’s useless there too.
9. Normal claws and armor claws.
10. Unknown. She doesn’t often talk of her past.
11. N/A