Name/Alias: Fel Dranghyr/Thirteenth/XIII
Specimen/homeworld/universe: Turian/Palaven/Mass Effect
Age: 35 y. o.
Gender: Male
Affiliation: Jericho
Physical appearance: 180 cm, 85 kg
Equipment: Phantom (CryNet) Nanosuit,
SSV Normandy SR1 ship (bird-of-prey),
shock riflePersonality (optional): as the most of warlike Turians, Fel is a very closed person, who doesn't share almost anything about himself even to people he knows well. He is also might be looking grim for many people because of the Turian military descent and their past. Being a nation which is building its culture around war and survived the Sith Covenant attack, a smile on Turian face is a rare thing. The thing is that Fel is always focused on his task and doesn't like it when something goes wrong. For this reason, he always relies on his cold logic rather a weapon or his armor. However, being heavily stressed out, he can make use assistance of temporal allies. Because of his job, constant friends for Dranghyr is a thing which he has yet to try out. And the reason for such fear - a risk to lose a friend. As mentioned, he doesn't have any friends, but provided he got any, Fel will try to keep it as long as possible. And you if able to befriend with Fel, consider him as a reliable ally. He knows the price of friendship. In talks, he prefers brevity; in deeds, he seeks for motives.
Background(optional): Fel was eight years old child when the Palaven War had started. It's protracted on three years ahead, being initiated by Sith Covenant to destroy everything, which has the slightest connection with Jedi. Course, with the assistance of USNC, Turians have defeated the Covenant and pushed them back. But since Sith have bombed the planet while they were falling back, it resulted in destroying almost in the half of Palaven' population. Most of Turians were forced to move to another planet to continue their life. But it was the starting point for the young Turian into the new life. Even being a child, he was forced to fight against invaders. The skills he got during the war will help him later to become one of the DMC infiltrators and get access to the elite training program. After the war has gone from Palaven, Fel returned with his parents and helped to recover the planet. Later on, he obtained a qualification of a starship pilot with the assistance of his father. Later on, he joined the UNSC as a sector ranger, investigating crimes within systems with difficult cases. During one of such cases what involved furries, he starting hear about Star Fox Team with which one he wanted to unite his experience. Voss was the last checkpoint of his career before he joined DMC elite training program, where he passed all stages and finished the N7 program in the end. Starting from this point, he started his career as an unofficial DMC operative.
Threads/events (optional): main headline
Name: Ori Arashi (Storm)
Age: around 200 years
Species: Orokin/Orokin Empire/Warframe
Gender: female
Physical appearance: 182 cm, 70 kg,
galaxy skinAffiliation: UNSC
Attire: A warframe which is capable of controlling fire, water, air, and earth, providing good defensive and offensive opportunities. Vastly situative as it heavily depends on the environment and has limited resources (but being out of resources, still performs the role of an armor).
Equipment: Ori' warframe is the weapon itself, dealing elemental damage mostly. For dealing kinetic damage, Ori is always keeping with her the
link gun and
collapsible staff for better control of warframe' skills.
Personality: She is trying to be kind and friendly to all species in the world as she knows, that crimes of her nation can't be forgotten easily. Still, as an Orokin, she has a feeling of perfectionism and Ori tries to achieve it anywhere - engineering, martial arts, and so on. That and an aspiration to find decisive moments in any whatever bad situation forms her personality. She loves to make fun upon herself, turning her own mistakes into funny tales. But Ori is brave enough to stand in the face of any threat to her or friends. In combat, she is often taunting a foe.
Bio: Three hundred years ago, there was a civilization called Orokin. They were banished from the Earth for their attempts to create a competitive, self-developing artificial intelligence despite many warning from the Earth government. They were managed to achieve their goal by turning living creatures into machines called Cephalons. However, they separated themselves from the Solar system in the dimension called The Void, a small world inside a wormhole. It was destroyed one hundred and fifty years ago for their selfish, greedy goals by warframe users. And even though Ori has never been one of them, being a warframe' constructor, she turned against her race once the war against Sentients has begun. And after she helped in the wiping out Orokin, Ori has erased her memory about these events and traveled beyond her home. Hiding her real identity, she has spent ten years in Japan (Earth), in a village named Kitsune Mura, a settlement full of anthro foxes. With their assistance, Ori had helped with a criminal company named 'Mishima Zaibatsu' who year-by-year had been organizing fighting tournaments called 'The tournament of Iron Fist.' After winning one of the championships and arresting the leader of Mishima's leader, she joined the UNSC as a mercenary and helped them with varieties of activities across their controlled territories, mainly with bad environment situations and high marauding rates. Everything has changed once she met Viktor (and Spyra later) and they were the only ones, who knew Ori' real identity. Since then, Ori and Viktor never were got separated from each other, always together, no matter how difficult the challenges they faced upon. And being aware of the crimes of her civilization, Storm tries to help the people that were victims of Orokin once. The cruelty of their experiments is still echoing through the Solar system.
Threads/events (optional): main headline, Coalition Operations III: Deception of the Iron Bear
Name/Alias: Helix
Specimen/homeworld/universe: cyborg
Age: 5 years of uptime
Gender: male
Affiliation: Space Rangers
Physical appearance: 190 cm, 130 kg. Most of Helix's
corpus is made of Anti-Metal (can absorb, store, and release large amounts of kinetic energy).
Skills/powers/weaknesses: outstanding combat (namely, marksmanship and hand-to-hand fight), and piloting skills; high physical force and endurance; full immunity to toxic threats; has inbuilt vibroblades and jetpack into his suit; weaknesses to EMP, chemical weapons, and water; can be hacked and reprogrammed
Equipment: semi-auto gauss rifle which shots with 12.5mm shells and a pair of
heavy pistols as sidearms. His ship is
F8 Lighting heavy fighter (equipped with cloaking generator).
Personality (optional): because Helix' brains weren't fully damaged, his personality remained but changed because of Borg' experiments over his body. It can be seen during a fight, where he can show savage brutality toward foes. And this what made him pretty remarkable among the Rangers, considering that Helix is one of the best Rangers. Aside from that, he can be reliable and trusted partner, even though he might appear a little grim and rude. At least because he can't lie to anyone and has almost no emotions, including pain and fear (he just doesn't show them to anyone).
Background (optional): It was confirmed, that before Helix has become a Ranger, he was a prisoner of a private company named "Weyland Prisons Inc." (child company of Weyland-Yutani corporation). In order to get free, he has been participating in a series of death races on Mars. And in the past has been known as Frankenstein. It was one of the rules of the races to wear the mask for a winner of previous races. Instead of freedom, upon winning five times in a row as the corporation promised it, Helix agreed to become a cyborg by the corporation' offer. And earning money as a result. Helix possessed excellent skills as a pilot, so the corporation needed him and continued to use him for their enterprise needs. Unfortunately for Weyland, the UNSC had revealed death races and forced to stop under a threat of shut down the corporation activities. Having lost his job, Helix had bought a small scout ship and joined to Space Rangers as the only he could do by the given time is to kill and fight, combined with piloting skills. He was accepted just because he assisted to the UNSC in shutting down the immoral games and SR' high management thought, that Helix's decision about his imprisoning by the corporation had no firm foundation. However, in his first operation, he got kidnapped by The Borg who tried to assimilate him. Helix has allowed them to enhance his body with Anti-Metal and then triggered Starfleet to attack the Cube where he has been for a month. Being rescued, he continued his service as a Ranger.
Threads/events (optional): main headline