This is for personal use just as much as outside use, this video game may not necessarily be made but may be, so it's just here in case I forgot some of the systemsThis is an idea of a video game I've had for a long time, now that I know how to program, the basics of modelling, sound design and knowledge on using the unity game engine, I am pretty confident it can be done
if I spend enough time doing it, which is a big if. Regardless, here's the idea, you can comment to see if the idea is good, what you'd improve and so forth, the idea is not complete but here's what I have so far.
The pitch: The game is a Sci-fi top-down shooter, open world RPG, a unique genre which I haven't seen many games follow. Top down shooters, for those who do not know, basically have the camera in the sky pointing down, the player moves around the screen and the mouse cursor represents where the player is aiming. What is unique about this particular genre is it has this sort of action-play, while also maintaining an open-world RPG shtick, with characters to talk to, planets to explore, quests to do and a world to get engrossed in. The game will be a 3D game, however movement will be restricted to 2D. That is, you can only move left-to-right and forward-to-backwards, but models and terrain will be 3D and enemies may be able to jump and move in all three dimensions.
The player will be moving around in the universe and will, in general, have a lot of freedom. The universe will be separated into
systems which each have
planets. A player may enter a system and land on a planet, this would be done in a simple, point-and-click way. Each planet will be filled with NPCs that you can talk too, ideally all NPCs would be voiced, when talking to an NPC a dialogue box will open in the corner of the screen allowing you to choose many different dialogue options. Each planet will have a general, unique theme and a quest associated with that, a planet may have a unique alien civilization, it may have unique geography or have a unique society, going to each new planet should feel like entering a whole new world distinct to all others. Each system will also have a broader them and a very long quest associated with it. Some quests may go across multiple planets and multiple systems, some may be very simple.
The player will have an inventory system with a weight limit, similar to most current RPG's. The player can equipped a large array of weapons and can modify these weapons in a multitude of ways that will be talked about later. The player can also craft weapons, add weapon mods to weapons and so forth. The player also has armour. Three different armour sets can be equipped, a chest plate, leg plates and a helmet. As said before the player can move around with the arrow keys or wasd, and use the mouse to aim. When the player shoots the mouse cursor expands into a circle, the circle represents the accuracy of that weapon from that distance away from the player, the bullet could potentially travel anywhere within that circle, so a large circle represents more inaccurate gun fire. The players weapons will have a large variety, including projectile weapons, explosive weapons, energy weapons, grenades and melee weapons. Melee weapons are auto-selected when pressing the melee button, which will lunge the player forward a small distance to initiate the melee attack. You would also have special abilities that would represent your Darkon powers, manipulating space and time these would be capable of doing several things like teleporting, shooting bombs, making yourself invisible, summoning firestorms and so forth.
Several minigame-like sub modes will be made, including computer hacking and a command style minigame (Called command missions). The command style minigame turns the game into a simple RTS, where you can command troops to attack certain settlements with a chance of them succeeding or failing based the troops stats and the settlements stats. It'd be turn based, and if a person failed you could have the option to jump into the settlement, in which you'd go back to normal gameplay and have to manually kill all enemies in that settlement or capture a flag or something. So this mixes the RTS elements with the real time elements, however you could only do this once. As you complete quests, you'll gain peoples support and you can use them as troops for command missions in the future. The final mission in the game will be a large command mission that will be very difficult if you don't have these aforementioned resources.
The Story: In the year 2152, humans perfected darkon technology (darkons being spacetime manipulating particles that all matter is made of), allowing them to manipulate both space and time, giving them the opportunity for interstellar travel. Humans branched our quickly and ferociously, moving to every star system, exploring everything and discovering the intergalactic society that was already in place. The Symbias, a union of aliens, and the Xenox, a brutish tribe themed alien race, were the two most dominant aliens in this sector of the galaxy, the Symbias being slightly stronger. The Symbias was in trade with the Xenox over some rare resources, however as the Xenox owned a monopoly on the resource they increased prices, something the Symbias didn't take kindly too. Discovering humans, which they called Revites, they found the hidden location of Sol, our area of space, which was still abundant with these precious and rare resources. The Symbias decided to invade Sol to get the resources, humanity was stuck in a bitter war with the highly advanced and greatly superior symbias, and they ultimately lost, with the earth being destroyed. Lost for contact, and losing more than half the race, humanity was lost among the stars, gripping to a dying race they went into hiding and tried to create a society as best they could.
250 years later, in 2402, a small farm boy (the player) and his family (mother, father and brother) live on a small farming world, belonging to the human nation of the Colonist front. Humanity is a shadow of it's former self, comprising of three major nations and countless smaller ones, over 35% of humans had migrated to other races, including the Symbias and the Xenox as refugees. The human race was dying and in a bitter state. This small farm boy and his brother discover a meteorite that crashes onto their farm, when they touch they gain great powers, being able to manipulate darkons with their minds. Within a day a bunch of shady men approach the farm, they kill your father and your mother and kidnap your brother as you're forced to run away and hide from the threat. With no more family, but your brother, you have to undergo an adventure to find out where your brother is and what the stone you touched was.
Spoiler for Some later-game story concepts:
The first quest beyond the tutorial would be to get off your home world, not so easy to do as your home world is being protected by the Unified Alliance, the largest human nation-state in the game, who has sent a massive blockade on the planet. Using your friends and your skills you have to smuggle yourself out of the planet, either sneaking in, disguising yourself or going in guns blazing. Once out of the planet, you have to find out what happened to your brother, you need to explore a few key planets to see if anyone has any information, these planets are not human planets but are Xenox and Symbias controlled planets as you have become a wanted criminal in the Unified Alliance. You quickly find out that the meteorite you had touched was an element, very rare rocks of unknown origin that give people time warping abilities, you also realize that people can get these time warping abilities artificially but not to as great of an effect. You eventually discover that the Unified alliance captured your brother and is holding him in a prison cell. You got to bust your brother out but when you arrive you find the jail has already been attacked, your brother is missing and you find traces that the people who attacked your brother were simply known as the "Black Elegance".
Meanwhile a representative of the unified alliance meets with you. He claims the unified alliance did not kill your parents, but in fact your brother did accidentally when they tried to take him, due to him having elemental powers he became a massive risk to the national security of that planets home world. He says he will give you free access through unified alliance territories and will give you all information about your brothers capture if you help them out on a special task. The Symbias has become the strongest empire in the sector of the galaxy due to them having a monopoly on most material, the Xenox, no longer with a foothold, has weakened in power. The Xenox is attempting to attack Sol and capture the once-owned human area of space from the Symbias, meaning they are at war. The leader of the Revite Military Front, the second largest nation state in humanity, has decided that while the two nations are at war, attacking them both when they are weakened is the best chance for humanity to recapture Sol. The unified alliance leader believes this is a bad idea as it would bring too much attention to the weak human race and asks for you to stop him.
When attempting to find out how to get access to the Military fronts leadership you eventually find a Symbias Trooper named Arkos, who, once completing a main quest for him, will become impressed and will invite you to join the Symbias in the war, and support them for maintaining control of Sol, with promise of great reward for the player and his brother, as well as directing efforts to find him. The Xenox, as well, with the Grand Master Zeriphon, asking you to assist the Xenox, with a promise of helping the human race as a whole and bringing more balance to the galaxy. When the player finally discovers the leader of the Military Front, HE will attempt to convince you that taking the system is a good idea and will give the player the choice to support the humans. The player can now support either the Xenox, the Symbias or the humans in taking Sol, each with pros and cons. Each reach different and unique quest lines.
During completing these quests, the players will come across a cult of humans, this cult are all heavily manipulated with darkon warping technology so they can create darkon powers like the player. They will see the player and notice his great darkon manipulating powers and invite him to join the cult, in which they worship three gods, they claim to know where your brother is. The player can either join the cult, or join Callius, an almost immortal super soldier (created by a race hundreds of years ago that got exterminated by another race called the sentinels) and his rag tag team of people to destroy the Dark cult. The dark cult quest line would need to be completed as well as the main faction quest line, before the final mission can start.
Upon completing the dark cult quest line and the military quests you discover that the dark cult were in fact the ones who kidnapped your brother and have been hiding him in a secret fortress on the now dead and desert like earth in Sol. You discover that the Dark Elegance is in fact the reminents of the race that created the super soldiers that Callius is from, and that the dark gods are in fact real and they were the ones who introduced the elements into our universe! You then team up with whoever you decided to join up with, either the Symbias, the Xenox or the Humans, and you have a full on assault on Sol system, defeating the other two sides. Once this has been completed, you go to earth to save your brother, with all your allies and soldiers in toe. There a dark demon-like soldier appears, claiming that your brother is a useful source for them to enter our universe. They claim to be part of a separate dimension, and that they created this universe in order to get new resources and it was time to claim what was there's. The elements were part of a large stone with huge darkon reserves, the stone was used as a marker so they could enter into the universe. However, Callius discovered this and destroyed the stone causing a massive warp storm and shooting fragments throughout the galaxy. Your brother, with the manipulated and brain washed dark cult and Black Elegance, has had his powers tuned just enough that he is able to act as the new marker. You then have a final epic battle between you and the god-like demon, when he is destroyed you can save your brother, though the demon will claim that they will invade the galaxy anyway, though it'll take more time. Alternatively, if you decide, you can sacrifice your brother in the name of the Dark cult, circumnavigating the final boss fight, but causing a bad ending where the Realm creatures can invade the universe. A final reel comes on during the games completion that informs the player of his actions and the consequences that they have resulted in.