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Author Topic: My Source SDK portfolio  (Read 2452 times)

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Offline blinxis

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My Source SDK portfolio
« on: October 28, 2012, 03:33:46 AM »
Hello everyone! For the past 2 years I've been getting aquanted with the Source Developement kit or "Source SDK" Hammer Editor. I started making "fullbright" ugly maps, and releasing it without hesitation. Negitive feedback did ensue. However I did recieve a bunch of critiques, tips, and tricks for improvement.
 
All of my maps that I release are strictly for garrysmod. A modification of all Source games (Half Life, Portal, TF2, ect.) Some of you might have played a few of my maps. I really love when players give critiques that help me improve. It shows that the Source community is truely helpful to the modding community.
 
Here are a few of my maps (released/non-released) that I wish to share with y'all. I will only post 1-2 images per map to save space.
 
gm_scream

gm_scream_II


gm_office

gm_pool_store

gm_modern_house

gm_burj_khalifa

gm_nightmare

gm_beach_house

gm_fiction
This is my newest map that I've been working on the past few weeks. I plan to release this in the next 48 hours on garrysmod.org if the final compile is successful.

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Offline maggintons

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Re: My Source SDK portfolio
« Reply #1 on: October 28, 2012, 08:48:43 AM »
hmm very good i even think i have one of your maps


Is modern house the two bedroom building with a bar on the first floor?


also do you make models as well as maps?
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Offline blinxis

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Re: My Source SDK portfolio
« Reply #2 on: October 28, 2012, 04:14:40 PM »
hmm very good i even think i have one of your maps


Is modern house the two bedroom building with a bar on the first floor?


also do you make models as well as maps?
 
I believe someone else actually took the name gm_modern_house on gmod.org. You're probably refering to his. He did a pretty good job if you ask me!
As for models, I do not. I haven't found a modeling program that isn't too difficult for me to use. It would be cool if I actually managed to pick something up though.
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Re: My Source SDK portfolio
« Reply #3 on: October 28, 2012, 11:27:33 PM »
Gm_scream II looks good :3

What about the textures? Did you make them yourself?
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Offline blinxis

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Re: My Source SDK portfolio
« Reply #4 on: October 29, 2012, 04:33:36 AM »
Gm_scream II looks good :3

What about the textures? Did you make them yourself?
 
Thank you :3
Not all of the textures. I downloaded a few packs from the garrysmod.org website. Always tried contacting the creator for permission before release.
Speaking of release gm_fiction is up and running.
 
http://www.garrysmod.org/downloads/?a=view&id=132978
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