The Furry Forums would like to place cookies on your computer to help us make this website better. To find out more about the cookies, see our privacy notice.
To accept the cookie click here, or please login or register.

Author Topic: Dying Light  (Read 829 times)

0 Members and 0 Guests are viewing this topic.

Offline Seko

  • Boisterous Bear
  • **
  • awards This user has been a forum member for over 10 years
  • Posts: 162
  • Gender: Male
  • (ノ◕ヮ◕)ノ*:・゚✧
    • Awards
  • Species: Red Panda
  • Coloring: Blue eyes, default red panda colours
  • Height: 5'11
  • Weight: 70kg
  • Build: Average with massive hands
Dying Light
« on: February 02, 2015, 08:40:46 PM »
Anyone else play Dying Light?

I'm currently end-game completing side-quests, collecting weapons, leveling up,  and it'd be awesome to have a little band of survivors to play with :)

Offline White Wolf Guardian

  • Wolgon Hat
  • Zoomorphic Zebra
  • **********
  • awards This user has donated more than $50 to the forum. Received through special limited time events Top 10 Poster This user has been a forum member for over 10 years
  • Posts: 9514
  • Gender: Male
  • I'm a wolgon!
    • Steam
    • Discord
    • Fur Affinity
    • Awards
  • Species: Wolf Dragon (Wolgon)
  • Coloring: White and Blue
  • Height: 10' long or 7' tall
  • Weight: 400lbs or 250lbs
  • Build: Thin
  • Reference: [link]
  • Currently: Healed up
Re: Dying Light
« Reply #1 on: February 02, 2015, 08:44:35 PM »
It looked really good in the videos I have to admit, but I haven't touched it yet.
  • Avatar by: SquareHeart
  • Signature art by: FluffyGorer

Offline Seko

  • Boisterous Bear
  • **
  • awards This user has been a forum member for over 10 years
  • Posts: 162
  • Gender: Male
  • (ノ◕ヮ◕)ノ*:・゚✧
    • Awards
  • Species: Red Panda
  • Coloring: Blue eyes, default red panda colours
  • Height: 5'11
  • Weight: 70kg
  • Build: Average with massive hands
Re: Dying Light
« Reply #2 on: February 02, 2015, 10:14:14 PM »
Dying Light is sort of like...

If Dead Island tried to use characters that aren't all horrible stereotypes, set it in a varied city with vertical spaces you can traverse easily and in cool ways, and also made zombies actually deadly...oh, and the item curves actually make sense now, like deadlier weapons are actually deadlier, it's not a number game.

 

Powered by EzPortal

anything