[size=78%]Name: Amon Ramese[/size]
Age: 20
D.O.B: May 24
Zodiac: Gemini
Sex: None
Gender: Agender
Alignment: True Chaotic
Race: Anthropomorphic Animal
Specie(s): Marsupial
Subspecie(s): Western Brush Wallaby
Fur Type: Short and dense, smooth
Fur Color: White with fawn points
Eye Color: Jade Green
Height: 5 feet 4 inches
Weight: 100 lbs
Mutation(s): Leucism
Background: An overly eccentric novice Paladin with a healthy love of red meat.
Stats:
HP: 10
STR: 2
AGI: 1
KNW: 0
TGH: 0
WIT: 1
Appearance: Tall lagomorphic ears atop a head dominated by messy, largely uneven strands of cinnamon blonde tresses which reach mid back. Body is comprised of a lanky athlete's profile, cut but lacking sufficient bulk. Neither glaringly pretty nor dashingly handsome, the first word to come to mind would be; comely. A fiercely lively gaze set in contrast with an otherwise docile countenance, a promulgate to someone ultimately unassuming. Often clad in solid black to navy monk robes, whilst arms and neck act as proud display for an eclectic assortment of rosaries and other such dogmatic baubles. Despite lengthy ensemble, thick muscular tail remains visible at all times, aiding in balance and occasionally knocking someone off their feet. Whiskers and claws alike are often kept trimmed and meticulous, to such a degree one might question as to manic undertones. Upon left shoulder held fast a cumbersome belt, upon which situated a hand-and-a-half Greatsword, it's tip wont to drag in the dirt. A comical piece altogether, yet the flagrant humility and integrity displayed numbed many looming factors... like the muffled clinking of metal one could discern from beneath their chosen raiment.
Known Spells:
Curative/Status:
God's Breath (heals for a percentage of characters max health. 1 turn)
Blessed (AoE that removes negative status/debuffs. 1 Turn)
Arm Twister (Boosts character's strength. 1 Turn)
Offensive:
Smite (A beam of holy energy descends from above to purge enemies. 1 turn)
Heavenly Blight (applies on-hit damage which stacks up to 5 times. If each strike is successfully landed, the 5th grants a holy augmentation to chosen weapon, dealing double the damage. 5 turns)
Soul Scourge (enchants allies with the protective soul of a guardian spirit. Upon taking damage a percentage of that damage is rebounded to the attacker. 3 turns)
NOTICE: All of these spells will grow with each successful level, but will start at their weakest point. If successfully attacked mid cast, the spell will fail. Each spell takes an entire post to successfully complete (or more, depending on duration) if disrupted in any way, spells can and will rebound, negate, or possibly cause more harm than good. In short, Amon prefers to just whack things :I
Physical Abilities: Profficient in both hand-to-hand and oversized weaponry, Amon focuses on heavy blows coupled with swift, light footwork. A glass cannon at it's best, they are designed to deal heap fulls of damage, but buckle should the majority of aggro be on them alone.
Carried Items:
Weapons:
Zweihander styled hand-and-a-half great sword
Armor: None
Clothing: Leather robes
Misc: varying necklaces/braceletts/rings, all of which bear the symbol of the Clergy (two hands clasped together in prayer)
Backstory: Brought up in a rural backdrop of a village, Amon lead a very much normal life. Good parents, good siblings. Friends to get into mischief with, and adults to give them a good whacking not long after. Perhaps because of this placid, goldy-locks existence, amon was one to wander, both in mind and body. Being a village secluded from the rest of the world by mountains and wild forest, their teachings were old, having long since been proven wrong, or simply updated to a more enlightened version. To hone in on hearsay from travellers, to purchase books published in one of the large cities. Amon gradually found their domestic existence asinine and lacking, and gradually grew ever more verklempt. Relations strained, friendships waned. Eventually Amon would go one step too far in their fervor for individuality, being shut out from their own home. Tormented with both guilt and resentment, they fled from the village, far into the forest. Searches by the family and villagers alike were made, but Amon was never found. Not until some fifteen years past, when the wallaby returned clad in the wears of the holy conquest. The one recurring thought through everyone's mind; What had happened in that fifteen year gap....?