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Author Topic: NotGames  (Read 1196 times)

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Offline Asia Kali Yusufzai

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NotGames
« on: August 30, 2010, 10:45:45 PM »
Here's a presentation by a small Indie Art studio called Tale of Tales (They made The Path, The endless forest and the new iPhone... distraction... Vanitas)
It talks about their intentions and their ideas and their motivations in the way they create their art and how the potential for the technology that we have is incredible and that games aren't using it because they've found their comfort zone. There is a danger that games will become like comic books. They got stuck in the whole capes and tights thing for too long, and have been left with that reputation ever since, no matter how much innovation is done in the medium.
Warren Spector said a similar thing, games have to be careful not to just sit where they are in their comfort zone.

I think this presentation has a lot of interesting things to say about it.

It is half an hour long though, so really only people who are actually interested to that degree will have the patience to sit through it all, but I found it satisfying.

http://tale-of-tales.com/tales/OverGames.html
"Parents always think kids are wasting their youth, and always have done [so] down through the millennia," says Tom Forsyth of RAD Game Tools. "'That Ug, always holding things. His front paws will develop in funny ways. Why can't he walk on all fours like normal proto-hominids?' And so, whatever the kids spend the most time doing, that's always what parents think is a waste of time, and what is corrupting their lives. It doesn't matter what that is. If all they did was homework, parents would be worrying that their kids aren't becoming well-rounded people. And, in fact, parents do this - enrolling math nerds in karate classes and the like. There is no way to win - parental paranoia ensures that kids are always doing the wrong thing."


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