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Author Topic: Counting to 1,000,000  (Read 937165 times)

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Offline Brisky

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Re: Counting to 1,000,000
« Reply #171600 on: November 26, 2019, 09:28:04 AM »
171,752

That doesn't really work as heat and electricity are two entirely different things. But, oh well, suspension of disbelief and stuff!

Offline HellEye

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Re: Counting to 1,000,000
« Reply #171601 on: November 26, 2019, 09:49:53 AM »
171,752

Lightning is just superheated plasma.
So it's more fire than anything else I'd say.
In fact the reason bender can just shoot lightning in any direction that's not straight to the ground is because they have to make a path out of plasma for it first.
Facts.
Everyone seems to have it, so here's mine


Offline Brisky

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Re: Counting to 1,000,000
« Reply #171602 on: November 26, 2019, 10:00:29 AM »
171,753

Yes, but in the sense that regular lightning is a displacement of electrical charge, and heat is more of a sort of vibration on the molecular level (from what I understood it), they're both two entirely different physics concepts.

But that is interesting, though. I didn't even know firebenders could do lightning too.

Offline Michen_S

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Re: Counting to 1,000,000
« Reply #171603 on: November 26, 2019, 10:09:16 AM »
1 + 7 - 1 - 7 + 5 = 5

I dunno. If I were to create a magic system, electricity and fire would be two different things.

Offline Brisky

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Re: Counting to 1,000,000
« Reply #171604 on: November 26, 2019, 10:13:43 AM »
171756

Yeah, same...

Although, I guess it depends a lot on the narrative. Like, maybe so 5 factions / thingy's is a bit too much to for the story and you kind of have to narrow it down to actually keep it interesting.

Offline Cheza

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Re: Counting to 1,000,000
« Reply #171605 on: November 26, 2019, 11:27:01 AM »
171,757

I also liked the thing where lightning couldn't be controlled, only "guided", and how waterbending-style moves could be used to redirect it.

Erhmagerd I wanna re-watch the whole thing again now... >.>'


As for magic systems in general, because I love dumbscape so much, I'd totally steal their system for "lower/infernal/ancient elements" in addition to the traditional ones.
In fact, I already have, but due to a lack of funds it hasn' t made it further than my concept blurb notes.
Maybe one day...

Offline Michen_S

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Re: Counting to 1,000,000
« Reply #171606 on: November 26, 2019, 06:37:40 PM »
√(1 ^ 7 + 1 + 7) + 5 = 8

I would divide different types of magic, depending on how difficult they are to cast. Most elemental magic would be under "easy to cast", except Earth. Earth magic would be "very hard to cast". Sorry peeps, magic terraforming is not likely to happen.

Offline Cheza

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Re: Counting to 1,000,000
« Reply #171607 on: November 27, 2019, 12:20:44 PM »
177,759


The way I've imagined it, the more tangible/solid something is, the more easily it is to wrap your head around it.
So that makes earth magic the easiest (with earth mages usually being mocked as "stone-throwers" because hurrhurr), with air and fire being the hardest.
The difficulty doesn't necessarily correlate to usefulness, but things rarely make sense like that.
I mean, preparing pufferfish so that it won't poison you is hard, but beyond "I can cook pufferfish without poisoning people", it's not a too useful skill in general everyday life.
It doesn't make it any less impressive tho.

Offline Brisky

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Re: Counting to 1,000,000
« Reply #171608 on: November 27, 2019, 03:22:27 PM »
177,760

I think if I were were to make a magic system I would also probably want to keep conservation of energy in mind.
All that fire and lightning and stuff is energy, and that energy needs to come from somewhere and go somewhere. And I think that could be used to create some fairly interesting lore and gameplay / story elements.

Like, maybe with such a system mages would charge themselves, for a fire mage for example in a sauna or in front of a fire or something, to absorb the heat. And they would need to be careful with how they spend this energy to not run out prematurely.
I would also imagine that the better a mage gets, the more easily they can handle energy, and the more they can have on them.
For example, and apprentice mage would have to sit in front of a fire, or something, while a master mage could just meditate on top of a bath of glowing coal for a bit.

Offline Ara Av-Toa

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Re: Counting to 1,000,000
« Reply #171609 on: November 28, 2019, 04:27:30 PM »
177,761

A magic system I thought up once was one connected to objects. Select materials would contain magical energy. The more valuable the material, the stronger the magic. But, also, the more specialised it is and the more training you need to control it. It can run out, but is restored by sunlight.

Magic rocks for example are common and carry only limited power, but their magic is widely applicable.
Gemstones on the other hand are rare and very powerful, but most effectively used in an offence.

Offline Aloneness

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Re: Counting to 1,000,000
« Reply #171610 on: November 29, 2019, 12:24:05 AM »
177,762

Sneaking on for my once a year check in
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Offline Brisky

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Re: Counting to 1,000,000
« Reply #171611 on: November 29, 2019, 07:39:42 AM »
177,763

There must've been a door there in the wall.

Offline Michen_S

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Re: Counting to 1,000,000
« Reply #171612 on: December 01, 2019, 09:44:05 AM »
-1 * (7 + 7) / 7 + 6 = 4

All right, Alone! See you next year!

Offline Ara Av-Toa

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Re: Counting to 1,000,000
« Reply #171613 on: December 01, 2019, 12:37:05 PM »
177,765

All the Friday evenings!

Offline Brisky

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Re: Counting to 1,000,000
« Reply #171614 on: December 01, 2019, 01:52:39 PM »
177,766

Wellp, next year is only one more month, so that shouldn't be too horrifying.

 

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