Yea, so closed beta testing has ended and open beta is now in full swing! It had pretty much failed on its opening 3 hours, but now, bugs are slowly being worked out. All-in-All, a very good game. However, I found only 2 quirks so far.
1) Impossible to lvl up after you reach lvl 24. Literally took 4 hours of party gameplay to get enough exp.
2) Drop glitch, that when no one picks up a dropped item, it just stays there, loitering the server.
The language system is NOT censored, so cursing out the be-of the-hind. The enemy system allows you to bypass all enemies if you so choose. You actually have to right-click the enemy to fight them. You can capture and have up to 4 additional digimon on top of your starter, and can only fight with 3 total digimon at a time. When in a party, you can party up to 4 other players, and the player side of the battlefield allows a max of only 5 digimon at once. Catching is a challenge in itself, and the net system is still glitchy. Manual catching is hard, but worth it. You can also power up your digimon, by wearing crests and digieggs, as well as jewelry. You can make digieggs and crests by combining Digimon-specific dropped items in the MudFidgimon Village with the help of Babamon. Loving the game so far, and the digivolve system is pretty nice. Though the variety is still small and the available traveling is limited, it's already enough to have fun with. if you login any 18 days (non-consecutive is ok) before aprilj7th, you get a new mystery digiegg, and depending on how many Mega digimon you raise by April 7th, you'll get some major rare items as well. if you're interested in playing, go here ----->
www.digimonbattle.comFor those of you who already play it, let's here what you got to say.