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Author Topic: Star Fox: Hybrid Ascension Federation Showroom  (Read 1455 times)

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Offline BusterBuizel

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Star Fox: Hybrid Ascension Federation Showroom
« on: July 18, 2011, 10:24:46 PM »
Just so you guys know what the Federation's gear looks like here are some images to leave your mouth gawking:
(Don't Mind The Humans)

Ships:

Light Jeep:

Heavy Jeep:

Light Tank:

Heavy Tank:

Anti-Air Vehicle:

Tank Destroyer:

Artillery:

Rocket Artillery:

Infantry Fighting Vehicle:

Gunship:

Atmospheric Fighter:

Atmospheric Fighter Bomber:

Atmospheric Stealth Heavy Bomber:
« Last Edit: July 18, 2011, 10:51:00 PM by BusterBuizel »
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"The United Planetary Federation is my home, my land, and my country. The journey begins, and starts from within..." -Tanya Rubi Rivers, Recon, 1st Lt, Experimental Special Forces Task Force One: Frostbite.

Offline Blackfang1002

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Re: Star Fox: Hybrid Ascension Federation Showroom
« Reply #1 on: July 19, 2011, 09:41:33 PM »
Oh wow. Looks like we got a serious challenge.
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Offline BusterBuizel

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Re: Star Fox: Hybrid Ascension Federation Showroom
« Reply #2 on: July 19, 2011, 11:38:53 PM »
That's not even half of it. The Federation has some crazy ass experimental weapons that could out match the Cornerians. Things like prototype fighters, massive rail guns, and superheavy assault vehicles. If I actually had some MS Paint I could make some of those but sadly I only get to use an Ipad.
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"The United Planetary Federation is my home, my land, and my country. The journey begins, and starts from within..." -Tanya Rubi Rivers, Recon, 1st Lt, Experimental Special Forces Task Force One: Frostbite.

Offline Blackfang1002

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Re: Star Fox: Hybrid Ascension Federation Showroom
« Reply #3 on: July 19, 2011, 11:41:04 PM »
Oh wow. I cannot wait to get this RP started again.
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Offline BusterBuizel

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Re: Star Fox: Hybrid Ascension Federation Showroom
« Reply #4 on: July 29, 2011, 04:54:09 PM »
Well get going man! I just got back.   X3
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"The United Planetary Federation is my home, my land, and my country. The journey begins, and starts from within..." -Tanya Rubi Rivers, Recon, 1st Lt, Experimental Special Forces Task Force One: Frostbite.

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Re: Star Fox: Hybrid Ascension Federation Showroom
« Reply #5 on: January 06, 2012, 04:21:32 PM »
Good News Everyone! New Units and Weapons!

[attachment deleted by admin]
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"The United Planetary Federation is my home, my land, and my country. The journey begins, and starts from within..." -Tanya Rubi Rivers, Recon, 1st Lt, Experimental Special Forces Task Force One: Frostbite.

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Re: Star Fox: Hybrid Ascension Federation Showroom
« Reply #6 on: March 06, 2012, 10:08:43 PM »
Just a little specs about the air/spacecraft:
 
Air and Spacecraft



Bo-1 Cyclone:

             

The oldest aircraft in the UPF inventory, the Bo-1 is a reliable, stealthy, and durable bomber with an outstanding service record. It does not use the more sophisticated hardware used by other aircraft and as a result it is a breeze to manufacture and maintain. Over the years it has received many upgrades to keep it up to date for the demands of the Federation. The current version is equipped with plasma fueled engines, integrated heads up displays, larger internal bays, a Flare Blitz Universal Decoy System, and a reduced radar cross section. It is designed for supersonic flight and deep penetration bombing runs, as well as a general purpose heavy bomber. The most striking feature is the bent forward swept wings that give this plane an extremely low stall speed perfect for quick takeoffs and delivering more ordinance on target. Some experts believe that this is an obsolete aircraft that is not fit for active combat duty because it lacks many of the systems used by most Federation air and spacecraft. However, it is able to carry 40 tons of bombs and strike at its targets with almost no electromagnetic, heat, or radar signature and will be honorably serving the Federation’s Elite Corps and Navy for years to come. There are also many variants of the bomber that have been refitted for use as cargo aircraft, surveillance platforms, super heavy air to air suppression aircraft, as well as anti-marine warfare.



-Crew: 3 (Pilot, Copilot, and Weapons Systems Operator)

-Range: Unlimited

-Countermeasures: Radar Jammer, Stealth, and UDS

-Max Speed: Mach 2.5

-Armament: 80,000lbs of ordinance including Guided and Unguided Bombs, Cruise Missiles, Fuel Air Munitions, Runway Denial Weapons, Cluster Bombs, MOABs, Nuclear Weapons, and/or other air dropped Experimental Weapons.



CFA-49:



One of the reasons why the U.P.F. still carries a fleet of atmospheric craft is because of cost. The standard CFA-49 is relatively inexpensive to produce at around 275 million Credits; meanwhile a standard space fighter like the Type 1 Wasp would cost a whopping 840 million Credits to manufacture. Built in the Ultimax province country of the United Socialist Sovia Republic, the CFA-49 (Carrier Fighter Attack-model 49) is a generation six atmospheric fighter-bomber that is used by the Federation Navy and Elite Corps. Although it is not as advanced as the Fi-2, the CFA-49 is a more versatile aircraft with a more varied mission scope. It features a few new additions to the previous CFA-44 airframe with an integrated flight visual system, enhanced radar, and vertical lift fans to give the CFA-49 better combat performance and VSTOL abilities. Since it is plasma powered, the CFA-49 (like all UPF aircraft) does not need to refuel, and can remain in the air for as long as a pilot's hunger dictates. It can be launched from a seaborne aircraft carrier, a land based installation, or from the hanger or catapult of a space ship to any potential hot spot on almost any atmospheric planet.



-Crew: 1 pilot

-Range: Unlimited

-Countermeasures: AESA Radar jammer, Stealth, Unversal Decoy Launcher, & Hard Kill Defense Systems

-Max Speed: Mach 3.5

-Armament: 2 30mm caseless cannons, 26,000lbs of ordinance including (but not limited to)
AIM-210 Altaria, AIM-90X Seviper, RPG-45S Pods, Guided and Unguided Bombs, Rocket Pods, Various Air-to-Ground Missiles, Cruise Missiles, Napalm Tanks, Fuel Air Munitions, Runway Denial Weapons, Cluster Bombs, Cannon Pods, Rail gun pods, Micro Nuclear Munitions.



Fi-2:



The Fi-2 is the most advanced atmospheric fighter craft to date. Capable of hypersonic speed and supreme maneuverability, the Fi-2 is the mainstay of all UPF fighter squadrons. It has standard generation six features like the integrated flight system that enables the pilot to see any adversary from range without a HUD thereby increasing combat awareness. With the aircraft's plasma fueled turbines, it is able to go without refueling for years using a chunk of uranium the size of a pebble. The fighter’s odd forward swept X-wing does give it some drag, but with such powerful engines it is no problem for the Fi-2 to go hypersonic without failure and the arrangement of the wings gives it almost godly powers in a close range dogfight, being so maneuverable that without the fly-by-wire systems, enhanced life support, and G suit nanobots the pilot would die from lack of oxygen to the brain within a matter of seconds in high-G turns. The stealthiness of this aircraft has been upgraded over the years and can now evade all but the most sensitive radars. 3-D thrust vectoring also contributes to the fighter’s remarkable prowess. It is more agile than any known Lylatian or Federation fighter in service to date.



-Crew: 1 pilot

-Range: Unlimited

-Countermeasures: AESA Radar jammer, Stealth, & Universal Decoy Launcher

-Max Speed: Mach 8.5

-Armament: 1 25mm caseless cannon, 20,000lbs of ordinance including (but not limited to)
AIM-210 Altaria, AIM-90X Seviper, RPG-45S Pods, Guided and Unguided Bombs, Rocket Pods, Various Air-to-Ground Missiles, Cruise Missiles, Napalm Tanks, Fuel Air Munitions, Runway Denial Weapons, Cluster Bombs, Interceptor Laser pods.



Ga-1:



Relatively new to the UPF air fleet is the Ga-1 atmospheric fighter bomber. This aircraft can deliver pinpoint accurate firepower on any ground target that crosses its path. The main role of the craft is to provide close air support to accompanying ground forces. For this role it can be armed with every air-to-ground munition in the Federation’s armory and a devastating 35mm GAU-80 tri-barreled cannon. It is a big and bulky aircraft but it is still quite agile due to the forward canards and 3-D thrust vectoring. Although it is considered a generation six aircraft, the Ga-1 suffers from a large radar cross-section due to the heavy armor and semi-internal weapon bays. The aircraft trades stealth for survivability. It can withstand small arms and light cannon fire as well as a direct hit from a shoulder launched SAM. As if that wasn’t enough the aircraft is also the only atmospheric craft that has a light shielding system. Like all UPF aircraft the Ga-1 uses uranium cells as a fuel source, giving it an impressive loitering time. This coupled with the aircraft’s low stall speed make the Ga-1 the perfect tank buster.



-Crew: 1 pilot

-Range: Unlimited

-Countermeasures: AESA Radar jammer & Universal Decoy Launcher

-Max Speed: 637 mph

-Armament: 1 35mm caseless cannon, 27,500 lbs of ordinance limited to air-to-ground muntions.



Gu-1:



The Gu-1 is the primary attack gunship of the Federation. Despite its small size it can carry a vast array of weapons in both internal and external bays. The lightweight medium gunship can be armed with air-to-ground ordinance on the outer flip-down pylons and two defensive air-to-air missile pods inside the internal bays. Air to ground rockets can also be substituted for missiles when the aircraft is charged with surveillance duties or heavy ground suppression. The gunship can mount up to six NetherFlame dual purpose HEAT/HEAA (High Explosive Anti Aircraft) missiles and four twenty round unguided rocket pods, along with the defensive Stingblade AA missile pods. It is also armed with a rapid fire 25mm gauss cannon loaded with 500 rounds. One unique feature of this aircraft is the integrated flight system, the same one found on most Federation fixed wing aircraft. This system gives the pilot a 360 degree view of their surrounding and aids in rapid target acquisition and evasion. The craft is also exceptionally agile; topping speeds in excess of 500 miles per hour and it can turn tighter than an Fi-2 fighter. It is also extremely quiet and stealthy when used in the scouting role with limited payload. The gunship is equipped with a cloaking field and is made of a composite radar, sonar, and heat absorbing material that can effectively render it invisible. Due to the anti-gravity flight panels the Gu-1 is also extremely quiet, making a low hum at a dead silent 89 decibels. Because it relies on anti-gravity to fly, it is also space capable and can actually perform better outside an atmosphere. Lylatian fighter pilots often make the deadly mistake of targeting this gunship at subsonic speeds, unknown to them that this craft is extremely capable in an air-to-air dogfight with hidden AA missiles and a trainable hypersonic chaingun. It flies much like a hybrid helicopter or tiltrotor and the control scheme is similar to that of the Cfa-49. It is a deadly attack platform and can engage both air and surface targets with little difficulty.



-Crew: 1 pilot and 1 gunner

-Range: Unlimited

-Countermeasures: Universal Decoy Launcher, cloaking, & Stealth

-Max Speed: 549 mph

-Armament: 1 25mm gauss cannon, 10,000 lbs of ordinance; most commonly four unguided rocket pods, six AT/AA NetherFlames, and two pods of RPG-45S Stingblade AA missiles.



Tr-1:



The workhorse of the Federation’s Army, the Tr-1 Salamence is the primary utility VTOL and medium transport craft. Entering service in 2519 to replace an earlier tiltrotor design, the Tr-1 Salamence is designed to be both stealthy and durable. It comes in two variants and the baseline transport variant it is armed with a 25mm quad defensive turret facing the rear and a set of side facing 6.8mm miniguns. For the gunship variant it is armed with a full loadout of up to 16 NetherFlame missiles or a dozen rocket or AA missile pods coupled with a set of four 25mm side facing cannons in place of the miniguns. TheTr-1 is made of the same materials as its smaller counterpart, the Gu-1, and can also use a combination of cloaking or a Universal Decoy Launcher. Although it’s not as fast or agile as the Gu-1 the Tr-1 can ferry up to ten troops in the transport model and up to six in the gunship variant, making this a noteworthy rapid transport.

-Crew: 4/3 (1 pilot, 2 door gunners, and 1 back gunner or 1 pilot and 2 gunners in the gunship)

-Range: Unlimited

-Countermeasures: Universal Decoy Launcher, cloaking, & Stealth

-Max Speed: 426 mph

-Armament: (transport) quad-linked 25mm back turret and two 6.8mm miniguns. (gunship) up to 16 AT/AA missiles, up to 12 rocket/AA missile pods, quad-linked back turret, and four more fixed 25mm cannons.



Type 1 Wasp:



Generation seven fighters take up much of the hangar bays of Federation ships. These are classified to be both space and atmosphere capable and are designed to defend capital ships and space stations from enemy spacecraft. Although expensive to produce, the Type 1 Wasp is nonetheless a capable and excellent interceptor/fighter spacecraft. It comes standard with all generation seven fighter technology with the exception of a hyperdrive. It is a ship launched fighter and so it does not need one. The control surfaces on the craft emit an antigravity/electromagnetic force that is used to control the craft in space. In atmospheric mode the craft automatically disables this feature and the control surfaces function in a conventional matter. The craft is powered by three plasma fueled ion engines that can propel it to speeds in excess of Mach 4.5. It is not as fast or as agile as the Federation’s main atmospheric fighter, the Fi-2. It is armed with two automatic pulse cannons and has eight pylons to mount missile pods or light anti-ship missiles.



-Crew: 1 pilot

-Range: Unlimited

-Countermeasures: Hard Kill Defense System, Plasma Shielding, Chaff, Flares, & Emitter Drones

-Max Speed: (Rarely achieved) Mach 5

-Armament: 2 automatic pulse cannons, eight pylons for up to 16,000 lbs of missile pods, long range interceptor missiles, or light anti-ship missiles.



Type X:



Mikey and the rest of Task Force Frostbite utilize a prototype fighter dubbed the Type X Cazador. This fighter is the most advanced Federation fighter to date and is being currently field tested in the Lylatian War. The fighter itself is a multirole platform capable of both interception and ground suppression. The sleek design and robust engineering of the fighter enables speed and agility that far outmatches the earlier Type 1 Wasp. There is no single province of origin as it was a collaboration of a multi-provincial design team lead by David Rivers. It still has the standard integrated metal cockpit of previous Federation fighters as well as passive stealth and various other features common in generation seven type fighter craft. The baseline model can be upgraded to suit the senior pilot's preferences.



On Mikey's fighter there are sets of mini cryo Stingblade missiles mounted in the internal weapons bays, 120 in total mounted in 20 round pods. One of the pulse guns mounted on the fighter is replaced with a freeze ray, a solid symbol of the ice type pilot. Previously his fighter was equipped with a beam slicer melee weapon and an arc charger for testing.



Tanya's fighter is more of a mix of speed and stealth. Her engines are the newer turbocharged M-500 Reshiram Ion Engines; mounted side by side at the rear of the fuselage. She also likes to use an advanced cloaking field which has a unique ability of repairing the ship, rather than damaging it, when it gets hit by small arms fire or light energy fire. As for weapons she just uses the standard package of 120 air to air missile pods as well as the standard twin pulse guns on the sides of the cockpit.



Ghost's is a bit more devious. His fighter was not only capable of cloaking, but it could also copy the IFF signal of any enemy he shot down, plus disguise itself as that same fighter, pilot's voice and all. He likes to use long range arms like AIM-210 Altaria light antiship/long range interception missiles. His weapon bays are a tad bit limited due to the size of the AIM-210s, limiting him to only four Altarias and 40 standard micro missiles. His pulse guns were also replaced with suppressed 25mm caseless cannons. His craft gives new meaning to the word "Spy Plane"



Zak’s fighter is an all out assault craft. He has no cloaking and relies on a hard kill defensive pulse gun on the rear of his fighter and a vast array of countermeasures. Aside from the defensive gun his fighter is also equipped to handle a larger payload without sacrificing performance. His fighter is the first of its kind to mount a devastating multi-barreled micro railgun in place of the pulse cannons. Of the many experimental Federation air launched munitions Zak’s fighter is capable of mounting all types of these devastating weapons in his enlarged internal bays and extra pylons. One notable weapon is the All Directional Multi-Missile pods that are mounted onto the fuselage. These missiles are able lock on to individual targets and ripple fire hundreds of 40mm tactical micro-nuclear munitions, making it a devastating weapon that is able to wipeout whole air and space forces with one click of a button.



-Crew: 1 pilot

-Range: Unlimited

-Countermeasures: Varies

-Max Speed: Mach 6.5
 
« Last Edit: March 06, 2012, 10:12:00 PM by BusterBuizel »
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"The United Planetary Federation is my home, my land, and my country. The journey begins, and starts from within..." -Tanya Rubi Rivers, Recon, 1st Lt, Experimental Special Forces Task Force One: Frostbite.

 

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