Name: Fallen
GMs: Aldrea945, Kaya, Shadis
Scenario:
The world as we know it is long gone, destroyed in bursts of meteor showers and illness. Civilization is long gone, with cities reduced to rubble and people to roving family groups between one and five members. They fight and murder for even the most meager of supplies, and some of the most desperate even resort to cannibalizing bodies left behind. Few have any faith left in anything anymore.
Above all of this, a dark, sinister god sits among the destruction he's caused with two accomplices, and knowing that without the help of a group of gods and goddesses for the people, this would never have happened.
Those few deities, for their crimes, have been forced out of the next plane to walk the earth and right the wrongs they've brought to these people. They have several rules to follow, and little clear instruction past it.
Don't let the mortals know what you are.
Don't use your powers on each other.
Look for the one person that will save you.
The deities must survive by their wits to find this person, this catalyst, and save the world they destroyed before it is too late. The question is, can they do it in time?
Setting:
Apocalypse
Utterly destroyed society – Nuclear bomb bad.
Focuses on the deities. Although furries are very much a part of the world, they will, for the most part, play a back seat to the deities. You may have a mortal in the group, or human if you so wish, but please keep them as side characters to your deity.
Exactly ONE furry will be the catalyst. Who will be decided by the mods.
Each person with be playing one deity alongside any other characters they sign up. They are minor deities, and a list will be provided of possibilities you can’t use. No life, death, chaos, order, etc. They’re too powerful.
You must have a good character, or at least a protagonist character, before an antagonist.
Rules:
1. No God-Moding or powerplaying. Pretty basic, seemingly rather tricky to keep from doing.
2. OOC AND IC ARE NOT TO INTERCECT. This means that, if something is revealed in OOC chat or on the OOC thread, you do not, for any reason, have your character immediately know about it. Case in point: A player reveals a character's backstory, linking them directly to the big bad. This has been hinted at IC, but the big reveal has yet to happen, and the character has told no one. Upon learning this as a player, your character CAN NOT act on this knowledge. This is a form of God-moding that puts a character as omniscient and often ruins what the other players want to do, dragging the spotlight back to the omniscient character and off the other players. If I or the other appointed mods see this, you will get one warning, then booted.
3. Do not drag more people into a roleplay or OOC simply to prove a point. If you can't prove it yourself, you should concede or leave. That's not to say you can't ask others already in the roleplay, just don't try to use people who are not actively participating to join you side.
4. Use your learnings, people. Proper English, in story format, is required at all times. No stars, no chat speak, no leet speak, no exceptions. You have spell check, you have time.
5. This is going to be a VERY tricky RP to do without GodModing. I know that. That means all three mods will be much stricter.
6. Do not be afraid to ask questions and support each other. We are as much Roleplayers as we are people. Let's make this enjoyable for everyone, and do what we can to make this a good one.
7. We may or may not have a posting list. Either way, do not lap people. This means everyone should stick to posting every five to seven posts. Give warning if you have to leave for a time too. If you want to RP a specific scene with someone, do so either through chat or PM, format it for the RP, and post as a master post under one person’s screen name. Don’t forget to name the participants.
8. You can’t use your powers on each other, or in front of mortals.
Deity List:
No-nos:
1. Life
2. Death
3. Order
4. Chaos
5. Time
6. Space
7. Nature
Go aheads:
1. Earth
2. Fire (Taken by ArcaneDragoness)
3. Wind
4. Water
5. Moon
6. Sun
7. Food
8. Blood (Taken by Wolf [Antagonist].)
9. Animals
10. Shadows (Taken by Wolf [Protagonist].)
Feel free to suggest others, but we reserve the right to say no.
Character Bio:
1. Name
2. Age
3. Gender/Pronouns you prefer (EVERYONE will honor this. No exceptions.)
4. Deity or Mortal
5. Species
6. Occupation (Not everyone should be a single occupation! Assassins are alright, but don't overdo it.)
7. Magic
8. Skills
9. Faults (Every skill must have an equivalent fault. No "Person with powers over death but clumsy". Just, no. This goes for Deities as well.)
10. Description (Limit of two weapons. Not weapon types, two weapons.)
11. Personality (You don't need to overdo this, but give us some idea what the character is like. In sentences.)
My Characters:
1. Tarsinta “Sin” Castera
2. 18
3. Female: She, her, etc
4. Mortal
5. Bat/Cat mix
6. Previously on her way to college for nursing, now a scavenger
7. None
8. Scavenging, care of others, trusting of those she knows. She will do almost anything asked of her by those she cares about.
9. Nervous, uneasy in large groups, has a tendency lately to take almost every comment to heart and try to change for the better, though this has gotten her very hurt and sick on some occasions.
10. Small, rather starved. Black, curly hair, usually with ash in it, and brown eyes. Dark skin. Wears a loose, personally made tunic to fit around her wings and tattered pants. She’s not yet found shoes that fits her, considering her tiny two foot five inch frame. Wears an army cap. Carries a knife, but runs from combat.
11. Tarsinta, Sin by her friends, was once ready to head off to school with a good future ahead of her. Then the destruction happened. Every house burned to the ground, her family murdered, her friends turning on her… Hell erupted in front of Sin’s eyes. Now, she can see nothing by destruction when she looks around her, nothing of the once smiling faces. Trust is scarce in her heart, set aside only for those she considers family. A once trusting, brave woman has lost so much. It’s hard to see her old side.
1. Lucinda
2. Physically 27
3. Female: She, her, etc
4. Deity
5. Wolf
6. Bodyguard and general to the Bloodied
7. Goddess of War
8. Tactics, murder, torture, deception, etc
9. Far too overconfident, often ignores those she considers lesser, Overzealous, thrives on conflict, even when it is between herself and allies.
10. Taller, ink black wolf with red runes in a line down her back. Red eyes. Often dresses in either armor or dresses. Carries a bow and pike.
11. Lucinda is one of the goddesses of war, and fits the role well. She lacks the empathy of most people, and has been described by other deities as vicious and manipulative. All that cross her path find themselves in danger of being pulled straight into danger on her whim. Lucinda is a force to reckon with, following only her own desires, for now including the Bloodied.
Shadis’s Characters:
1. Name: Shadis
2. Age: Ancient, but physically mid-early twenties
3. Gender/Pronouns you prefer: He, Him, His, etc.
4. Deity or Mortal: Lesser god of Shadows and darkness
5. Species: Umbral Wolf (Dark Wolf)
6. Occupation: Was guardian of darkness and shadow, now a wanderer, disparate for the return of his divinity
7. Magic: Shadow Magic
8. Skills: Decent sword fighting skill. Excellent stealth ability. Naturally good at smelling things, being a wolf
9. Faults: Is over-eager to defend loved ones, and his combat skill is not extraordinary, therefore he is often out-matched. Stealth skills are largely reliant on magic use, so he becomes very un-stealthy when silenced. His nose is very sensitive, allowing him to smell well, but is also a weak point where he can be hurt easily. Has reduced vision in his left eye. Hasn't taken the loss of his divinity very well, causing depression. Also, his tail is very ticklish.
10. Description: Dark grey fur with random dark purple runes covering his body. Loose black pants with a long black trench coat. Long dark hair with purple tips. red scar over his left eye, both of which are blue. Carries a black-bladed long sword with a black and purple hilt. Has shadow magic
11. Personality: Shadis is somewhat depressed over the loss of his divinity. To him, it is the equivalent of loosing one's sense of sight or hearing. He is loyal and caring to his friends, and those who once followed him. He is fiercely protective over the ones he loves, to a fault, and prone to outbursts of excessive violence during duress. His moral standard, despite his divine aspect of shadow and darkness, is good, however.
1. Name: The Bloodied
2. Age: Immortal, never lost divinity
3. Gender/ Pronouns: He, Him, His, Master, etc.
4. Deity/ moral: Greater god of blood, and all that entails
5. Species: Anubite from Egyptian Mythology
6. Occupation: Greater god of blood, which entails much, such as life and control over animals/ people, power, pain, etc. Currently the Overlord of the world. Author of the loss of all other gods' divinity
7. Magic: Blood Divinity, far greater than mere blood magic
8. Skills: His full utilization of his greater god-level Blood Divinity powers. (Tireless, complete domination over blood)
9. Weaknesses: TBA
10. Description: Black-furred Anubite with red and black armor, which often has little drops of blood dripping off of it from a source unknown. He has long, sharp red claws extending from his fingers, made of solidified blood. Because he is a fully realized greater god, he can never grow tired, no matter how much he uses his powers, nor does he require anything to survive.
11. Personality: He is cruel, twisted, and rightfully confident in his power. He views nothing as a threat, therefore will often toy with his prey rather than slaying them outright. He delights in the pain of others, which he inflicts ever so easily. He does not speak too often, but when he does, it cools the blood of those who hear this greater god speak, sending shivers down one's spine. He always senses this, with a wicked smile. Unsurprisingly, his moral standard is very evil.