I'd like to join, if that's all right. If not, I totally understand. c:
Name:Camille Aelius
Age: 17
Species: Gray Jackal
Gender:Male
Class (Or general combat style): White Mage
Power Scale: Dueling: 2.2. When around many; 4.
Description: Camille is a 6'2"and slender gray jackal. His dark black hair is normally worn in several ornate braids, and he possesses a piercing blue gaze. Although rather lithe and nimble, the jackal often weighs himself down with divinely crafted robes; mostly dark blue, there are gray rose imprints upon his sleeves as well as rather small white gem-shaped beads along most of the robes' edges. The jackal wears boots and has the beads practically anywhere he can without making himself sound like a walking bag. Although he looks rather pompous, he has a rather cocky and playful attitude. Camille is very headstrong and is quick to grab the last word, and can be very brash in most situations. He is quickly annoyed and very spiteful towards those who wish to speak down at him.
History: The Aelius family is a family of aristocrats that have kept close to whatever rule they can find for at least a century now. Although they never actually attempt to seize a place of power, they are always there in the form of advisers or merchants to obtain and hold nobility. To nobody's shock, the family tends to be rather arrogant in their closed talks, however quite manipulative and very careful when the walls have ears. The jackals aren't fond of losing; and will keep what they have worked to achieve through any means of socialites or their magic. Among every generation of them, there would always be a single sorcerer in the immediate family. When that magic user died, it would pass to whoever the magic felt it should. The magic kept two attributes; life and light, however each user had a tendency to use magic in a different way.
Camille acquired his magic at ten, and is quite savvy with his tongue. Avoiding his family at all costs, he slithers through social opportunities quite quickly, but often messes up due to his hard head and blundering technique. Whether or not he means well depends on which grudge is first. He keeps around the lower class of his community, and keeps away from the richer areas of the local towns due to the fact that the lower class knows less of the Aelius than the upper class; thus making it easier for him to maneuver himself how he wishes.
Noteworthy gear (Any magical items or trinkets):
The beads on him are his main access to magic when not around 4+ living entities. Without them, he has to draw from his own life force to use magic.
He has a hood on his robe that is made of solidified light, however it was not his own magic that created it. He is able to manipulate it in the absence of light, and reform it. However, this takes more effort on his part.
Abilities(Magic/weapon abilities):
Camille's magic is fueled by the life force of those him. With three allies, the magic is practically costless to those around him(although limited by Camille's skill). Any costs are taken only from Camille unless an ally has willingly consented. In order for people to be allies, Camille they must show a regard for Camille's life. Even if they show a regard, those who resent Camille would not give as much as those who do not.
Life force manipulation:
-Camille is able to store the lives of his victims in his beads to fuel his magic, however because the life is taken by force, he is only able to use half what he could on a willing life.
-Camille is able to transfer life; although not past resurrection. He cannot heal a recipient without having a donation, and as before forced lives are worth less. Basically, a willing sacrifice could heal a mortal wound to a minor cut. It would take three forced lives to heal a mortal wound.
-He cannot sap the life force of something unwilling unless they are suppressed or unconscious. Even then, they have to be very weakened or close to death.
Light manipulation:
-Camille is able to solidify light. He is limited by the amount of light available.
-Camille is able to manipulate the solidified light; in terms of shapes and movements. Most frequently, he will shape light into hummingbirds and launch them at his opponents.
-The product of solidification depends on the light. White light is flexible, and can turn either metallic or cloth like. This also requires more energy to harvest. Red light comes out like a dirt or mud, but also takes less energy to harvest and manipulate.
-Every product requires Camille's energy to sustain its solidification. If he wavers and can no longer sustain, or simply gives up, the material will disappear in a flash of the light used to create it.
Noteworthy skills:
-Socialite. Camille is quite savvy with his tongue, and can obtain allies quite well due to his upbringing. He is also very good at manipulating and toying with those around him while keeping a caring facade, as well as barter.
-Natural stealth. Because of his coloration, he is naturally hard to see at night. Although he's not as quiet as an actual thief or rogue, he is able to run and hide very well at night once sight of him has been lost.
-Cheap shot. He's not afraid to hit the groin for a dishonorable blow.
-Learning. Camille is far from his full potential, and is still learning to use his abilities efficiently. He has done anything but mastered his magic.
Flaws or Weaknesses:
-Camille is very weak when caught out alone or against only one person. Anyone with basic combat knowledge would be able to overwhelm him alone, assuming he has not built a large supply of life force in his beads.
-His attitude often makes people resent him; which makes him able to draw less life force from them.
-He is easily provoked and annoyed, and will let someone get mortally wounded if it will appease his ego.
-Camille has a very hard time fighting inside and in the dark. He is strongest in moonlight(due to the moon's white light), but if it's a cloudy night or if he's locked in a dark room, he can only use his cloak.. Which doesn't contain enough to overwhelm opponents when combined with his lack of skill.
-He is almost completely reliant on being in the backline of the fight. He cannot fight hand to hand, and needs to stay as far back as possible to reach his full potential.
-Due to his life magic, necromancy and the undead naturally disgust and waver Camille, so his magic is weaker when he is around them.
-And with all this, he still tends to have a cocky attitude, and is easily annoyed into entering a headstrong approach; entering fights he can't win and has to flee from.
{It's been a while since I've roleplayed/designed a character. This was fun, but let me know if you need any modifications. I tried to make the terms as blatant as possible, but I was too busy being a nerd and enjoying myself so I may have just jumbled some things together
}