I would agree TellTale games produce nice games, but the choices you are given are more akin to 'fake-choices'. No matter what you choose, in the end there isn't a huge difference between endings, if at all. Even some decisions in the games simply lead the the exact same outcome. It's moreso an illusion of choice, rather than it actually being a choice with different consequences.
Of course it wouldn't change the fact you might feel guilty for whatever choice you would make with regards to the enemy/opponent ^^;