Occam's Razor is a semi-apocalyptic, post societal roleplay. It contains elements of slice-of-life, action, horror, drama, and realism in it. The world is ending...at least the world of anyone unfortunate enough to be in the United States of America when it begins.
What is "it", exactly? When a deadly retrovirus sweeped the United States, it wiped out over 98% of the country's population. And it's spreading.
The remaining two percent are immune to the virus and its effects. Only one person--in some cases two--in one family survive. The immunity is solely hereditary and only hematopoietic stem cells have a chance at delaying the infection, but not a cure.
Quarantine procedures were ineffective due to the rate of progression the virus had on the populace. Armed guards were placed outside of capital cities with orders to shoot if anyone tried to leave.
On October 28, 2034, the President of the United States addressed the remaining nation and urged them to pray, before collapsing on live television. It was Dr. Jonas Salk's 120th birthday. The inventor of the polio vaccine.
This starts out in Moorefield, West Virginia. It's a small town nestled in the mountains, less than a pinprick on a map with not much to boast of. The town is simple. Most of the buildings that reside there were built from the late 1800's to the early 1900's having been preserved with only a few modern buildings. The roads leading in and out are woven around the mountains, and even some of the houses just outside of the town are adapted to suit the land. The Potomac river cuts through the land with farms built along it.
There is no electricity or running water, however, many of the houses have generators and old wells, as well as fertile farmland. The livestock has grown sickly from neglect, but most animals are still alive.
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Rules & Guidelines:
Other than the obvious (be courteous and polite to the other players, no metagaming or god mode, GM's word is law and over rules all, etc. Basic principles, guys), these are the few rules that I am implementing. Please abide by these, and if you have questions, please feel free to ask away.
Yes, this is furry, I use "people" as an all-encompassing term.
1. No play-games-for-a-living, lungs-of-a-smoker type characters. This is the end of your character's world as they know it. There is DANGER that they will have to run from. They will need to have some physical fitness, at least be able to hustle fairly often and fairly fast. Strength is not required but could be a huge asset. Endurance can be gained over time and is not required at the beginning.
2. No mutations, magic, supernatural abilities, or unrealistic attributes to your characters. Your characters can be mythical or made-up species, but they have no powers.
3. GUNS WILL KILL YOU. Well, not necessarily. Your character is allowed to own a gun at the start, but they must have a reason for owning the gun. You will be required to tell why in your character profile. Same with any other weapon aside from common kitchen objects (knives, scissors, etc). Certain types of guns increase your risk of being killed off. Choose wisely.
4. No more than two characters at a time. Sorry, but it gets too clustered and confusing after two. If you want to only play one character but want a different one, PM the GM (me!) and it will be arranged to have your original character either leave the group or be killed off.
5. Characters can and will DIE. Surviving in this world is not easy. If your character doesn't have what it takes, there is the risk that they will die. Some events are determined by a dice roll while others are my decision. It will not be announced which. Please be courteous of the decisions.
6. Just because your character dies does not mean you are kicked out of the roleplay. If your character dies, then you are more than welcome to create another one. Just no more than two at any point.
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I have a premade sheet for your character creation. Please fill it out and either post it below or PM it to me. I will review them and message you if they have been accepted or not. Any and all types of characters are welcome as long as they fit within the above mentioned stipulations. This includes: pronouns, LGBTQ+, Characters with disabilities (as long as they can function well enough to survive), and more. I like diversity, so let's have some. No mary-sues or gary-sues.
If you've made it this far, thank you for at least reading it through.
Full Name:
Nickname/Titles:
Birthdate:
Age:
Gender/Sex:
Species:
Sexual Orientation:
Occupation:
Appearance:
Dimensions: (height & weight)
Arsenal:
Skills:
Personality:
Bio/additional info:
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