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Name: Icy Destination Scenario: Ten thousand years ago, an ice age swept the earth. Glaciers expanded over the land, sucking in water from the oceans and digging gouges into the earth. Thousands of species died out, many the largest to walk after the dinosaurs. Why it came about is debated, but all agree that it was a bleak chapter in earth's history.Settled in this icy land are the cities of animal-like peoples, carving out a life with steam powered tech and perseverance. Sky Runners move all the supplies the great cities need, drag criminals and citizens to where they need to go, and explore outward to find new places to live.For the newest crew, they’ll be tasked with moving a criminal across land and sea, and with looking for a new energy source to keep the failing industries chugging along. And yet, in this world of possibilities just beyond the horizon, not all is as it seems. Setting:Steampunk apocalypseMinimal fire armsEventually, the setting will localize to a single airship and will move together. Before that, it will take place in one city, Ruinse City.Bias between species is alright, but don't go too ham on it.Try to get everyone in the same group, guys. If you want a bad character, you must make a good one first. The opposite does not apply.Magic is MINIMUM. Elemental powers must be kept within the range of, say, avatar. No blood bending, no powers over death, no healing powers, no jumping the shark. Give a description of all powers, and work with the GMs on it. Rules:1. No Godmoding or powerplaying. Basic courtesy stuff.2. OOC AND IC ARE NOT TO INTERSECT. This means that, if something is revealed in OOC chat or on the OOC thread, you do not, for any reason, have your character immediately know about it. Case in point: A player reveals a character's backstory, linking them directly to the big bad. This has been hinted at IC, but the big reveal has yet to happen, and the character has told no one. Upon learning this as a player, your character CAN NOT act on this knowledge. This is a form of God-moding that puts a character as omniscient and often ruins what the other players want to do, dragging the spotlight back to the omniscient character and off the other players. If I or the other appointed mods see this, you will get one warning, then booted.3. Do not drag more people into a roleplay or OOC simply to prove a point. If you can't prove it yourself, you should concede or leave. That's not to say you can't ask others already in the roleplay, just don't try to use people who are not actively participating to join you side.4. Use your learnings, people. Proper English, in story format, is required at all times. No stars, no chat speak, no leet speak, no exceptions. You have spell check, you have time.5. Do not be afraid to ask questions support each other. We are as much Roleplayers as we are people. Let's make this enjoyable for everyone, and do what we can to make this a good one.6. We won’t have a posting list, but we will have a few general guides to posting. Try to get at least a short paragraph into each post – three to four sentences – so that things move smoothly. If you find yourself in a longer conversation with another person’s character, please don’t post individual lines. Move to a chat log for the convo, and then edit it into a proper post. If it runs long, break it into a few posts and post back and forth. Note it’s both of you and it’ll feel a lot less frustrating, and save space.I also want to make sure we don’t go too far ahead. Try to post every page or so, and if you can’t, just give us notice and have someone in charge of moving your character with the group.7. Feel free to make bad people for characters, but I will have a big bad for this. Character Bio:1. Name2. Age3. Gender/Pronouns you prefer4. Species5. Height and Weight6. Occupation (Not everyone should be a single occupation! Assassins are alright, but don't overdo it.)7. Starting location8. Magic (If you have it.)9. Skills10. Faults (Every skill must have an equivalent fault. No "Person with powers over death but clumsy". Just, no.)11. Description (Limit of two weapons. Not weapon types, two weapons.)12. Personality (You don't need to overdo this, but give us some idea what the character is like. Preferably in full sentences.) My main character:1. Kikara Tuns2. 233. Female/she, her, etc.4. Tiger/Snow leopard mix.5. 7’5”, 362lb6. Airship pilot. (Owns her own) Worked somewhat off the books as an exotic material worker.7. Airship Taneris8. None9. Airship piloting, hand to hand combat and midrange combat, hunting, gathering, basic repair10. Intensive repair work, long range fighting, fishing, delicate work11. Long white and black fur, brown eyes, well muscled build. Prefers cargo pants or heavily pocketed loose pants, high boots, three quarter sleeve shirt, vest, and simple earrings. Sometimes wears gloves, sometimes not. Wears a long red coat out and about. Carries a knife and crossbow.12. Hard working, Kikara is always up for a new adventure. She loves the open skies and making her own way, pushing her limits to the max. She can be short sighted at times, though, and often forgets to look at the consequences of what she does. She's caring for those around her, particularly children, but has been known to be overbearing around those closer to her age. Called in to get ready for a new set of work, she's docked in Ruinse City, waiting for her instructions.